We compare our results point by point with Radiance 6.1, the open-source
lighting simulation from Lawrence Berkeley National Laboratory and a standard
tool for light and solar studies. Both tools get
the same geometry, materials, sky and sun positions.
| Model | Test scenes | Result |
| Solar radiation | Street canyons (height to width 0.5 to 3), a courtyard, an open square with a tall bright tower, a low building, real tiles of Vienna and Hong Kong. Glass, white render, dark brick and concrete facades. Radiance with 8 reflections | Median difference 2.6 % (Vienna) and 4.5 % (Hong Kong). Per street case 0.1 to 7 %, deep sunny canyons 2 to 7 % |
| Sky view factor | Street canyons and a Vienna tile with 119 points. Cosine-weighted, the same definition in both tools | Median difference 0.6 to 0.7 points, correlation 0.997 |
| Direct sun hours | One June day and one June month, Vienna and Hong Kong latitudes, 20 points per case | The same hours at all 20 test points of each case |
| Daylight availability | The same scenes and periods as direct sun hours | Matches Radiance on the same scenes and sun positions |
| Daylight factor | CIE overcast sky. Side-lit 4 × 6 m room and deep 4 × 12 m room, wall reflectance 0.5 and 0.7. Radiance with 6 reflections | Median difference 0.3 to 0.4 percentage points. Side-lit rooms read slightly high: 3.7 % against 3.2 % |
Facade materials set the light that walls reflect onto the street. We also check
the energy balance: the light that arrives, is absorbed and leaves adds up (ratio
0.98 to 1.00). For scale: a good field pyranometer has an uncertainty of about
±4 %, a typical weather file 5 to 10 %. Tests run 27 to 29 October 2026.